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/fur/ - Furry Bara

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File: 1444986057202.jpg (90.26 KB, 714x402, Patreon[1].jpg) ImgOps Exif Google iqdb

 No.881[View All]

Does anyone even care anymore?
80 posts and 18 image replies omitted. Click reply to view.

 No.11208

>>11189
Wow, this is REALLY nice artwork. I am genuinely impressed. This anon: >>11202, is a faggot, don't listen to him, you've managed to make the one piece of interesting artwork in the ENTIRETY of /fur/ that has ever caught my attention.

A+ and hats off to ya

 No.11209

>>11208
> tripfag calling anyone a faggot while posting his personal impressions instead of facts

Opinion discarded.

 No.11212

File: 1481272050186.jpg (110.67 KB, 916x621, hindlegs cat leg anatomy r….jpg) ImgOps Exif Google iqdb

>>11187
Thanks man, I finally got to it today. I had to start again from the second mission, but it was worth it. Tharsix is one hot bear, and the scene was too cute.

>>11189
I like this one! It plays off Cyrus' prince-ness well with the attire, pose and everything. One thing that bothers me is the feet. He seems to be on his toes or they look too stubby. I think you were trying to emulate more cat-like legs for him, though the feet still seem to be too small. Feet aren't my favorite thing to draw either, but it's good learning experience to practice drawing them. Otherwise, great job! Keep on drawing :)

 No.11225

Artist here, firstly, thank you for all of the feedback, good and bad. I have ZERO cred as an artist, haven't had any for years, most of my page views on any given site are just me clicking back and forth or my IRL friends saying something nice to me.
I guess my comment might have seemed a bit rude on second reading and I apologise, i get very anxious whenever I post art. Wanting critique on my stuff isn't masochism I think.

>>11202
Assuming you have been the one guy each time. I can see that you have made an effort to be constructive and precise in your comments, as well as trying to leave something positive. I don't think you are a faggot, apart from being on a gay porn image board. Your claims about me ignoring the characters in the content are valid, and I agree that the personality of the characters is an essential part of them. I honestly thought i was doing an okay job of representing them just in stupid outfits/settings/IDK. If you can get the original creators to tell me that I'm ruining their stuff I will remove all of this in a flash.

>>11208
You are very sweet and i want to give you a big soggy kiss on your face,
>you've managed to make the one piece of interesting artwork in the ENTIRETY of /fur/ that has ever caught my attention.
That seems a bit excessive though surely that cant be true. Also I've been actually bullied about my drawings IRL for worse so don't worry about me.
>>11212
Wow the legs are really getting to people aren't they? I legit just thought they looked cute when i was drawing them, they are supposed to be stumpy like toon link or something. I can draw legs i swear! this isn't a coping mechanism!

>>11209
With the exception of maybe anatomical disputes nothing about my illustrations is factual. All comments on an artwork are by their very nature fairly subjective, although clarity in what bothers or pleases someone is always good to hear.

Anyways I have tired to reach out to so many different people in the past for critisism of my work and just gotten radio silence in return so I do appreciate all of this. You can probably tell I dont get to talk about my art to anyone by this point Q~Q. I'm working on the bull next, i cant guarantee you will like what i do but i am trying really hard…

/autism

 No.11230

>>11189
how is he able to turn arround like that? why are his legs facing away from me?

 No.11232

File: 1481317740151-0.jpg (18.87 KB, 208x208, 1408396453611.jpg) ImgOps Exif Google iqdb

>>11225
Wow wow wow, calm down there buddy. Boards are a great place for feedback because of anonymity, and will never turn into a circlejerk unlike most places on the web. And ofc gay animals will make you look like a freak if you try to show it to people IRL, no matter how talented you are.

Internet is like communism, everything belongs to people here, including art, so "ruining characters" isn't about copyright or any of that artistic butthurt, but the purist mentality. Let me explain:

When people consume media in any form, they get attached to certain characters either because of their looks or personality. So they start asking artists to draw those characters because they crave for more of the same. By taking designs created by other people, you automatically agree to follow those designs, unless you want to create something entirely different. If artist changes something to the point where that particular character is unrecognizable anymore besides the name slapped on the picture, then nobody will attach to that work of art, making it bad overall, even if technically it's amazing. Simply put: design > execution. Appealing to the audience > artistic vision.

Now to the technical stuff. There are only 4 pillars here, the four elements of any drawing, from easiest to hardest:

1. Line work. That's where any picture starts, anyone can do it correctly unless they are missing both hands. You have reached the point where you are better than most amateurs at this.
2. Coloring. The next step is a little bit harder, and requires a basic knowledge of color theory. Judging from your pictures, you already know it well enough.
3. Anatomy. That's the point where amateurs are separated from the pros. It takes years and lots of practice, and most importantly, you have to study every object separately before you can draw it correctly. As you have noticed, the biggest problem with anatomy in your pictures so far are paws. So to make them more appealing you have to either focus on drawing paws over and over until you get it right, by copying reference images found on the internet, or simply abandon ship and cover character's feet in every drawing, by putting them behind objects (trees, grass, water, rocks w\e).
4. Shading. The most time consuming task, which requires not only artistic skill, but also deep knowledge of software\hardware you are using. The best of the best are usually those who mastered shading to the point where they can cover any fuck up they made with a few filters, and use light to their advantage, focusing the viewers attention on the stuff they draw best. I would advise forgetting this for a while, until you have learned anatomy, or played with designs to the point where you feel like you've achieved enough viewer satisfaction, and now only technical part needs improving.

Speaking of image resolution: it's not very important, but personally i would like to see all images in generic resolutions such as Full HD, 2k or 4k, if you have an expensive monitor. It's no big deal, but lots of artists, even those who have the skill and money, are constantly forgetting that digital art should be future-proofed in a world of constantly advancing technology. It's a real shame to see those 800x600 drawings from some years ago on a modern screen.

And the last one, a personal wish: Try to draw any character from the game with their original outfit\armor, and don't forget to do something with the paws. It may not be as amusing to simply copy the designs, but since every artist has a unique art style, looking at it is very pleasant just for comparison. If there are too many details, and it's too time consuming to do, you can always get creative, and make it look like the lost something or it was destroyed, just to work less without looking lazy in the end. I wish you good luck, and really hope that you will keep improving, until you manage to create that unique style, that will be recognizable by others. IMO art is damn serious thing, even as a hobby, because it allows to bring joy to countless people all around the world from the comfort of your room, and if you are good enough, immortalize it in the depth of the internet, while getting that happy tear when you go to sleep, knowing that someone spend their time to save it to their hard drive. Keep it up, and may autism be with you.

 No.11236

File: 1481350946539.png (1.21 MB, 2480x3508, Now im just mad.png) ImgOps Google iqdb

>>11232
>I can draw legs I swear! this isn't a coping mechanism!

Okay, obviously I'm not the best at it, but I want to defend that I can at least draw a serviceable paw/human foot, so now you get a bonus 30 minute sketch of huskydad.

I just wanted to make some silly/fluffy fan arts because I didn't like that people were being so rude and impatient with what is essentially people making something out of nothing.

I did a really rubbish job of it, but I tired to quell any further thread derailment my art caused. Its really hard to read someone's tone in text sorry.

Now before any more walls of text appear, there is already a thread for the critique of learning artists on the discussion board, that i personally have been getting good use out of. I don't want to sound like a brat, but I'm afraid I will go ahead with the rest of the characters in the same stylistic choices I have been using for the sake of consistency.

 No.11237

>>11236
It's not about drawing paws, the point is that if you want to succeed, you have to cater to others taste, without getting into "nuh uh, it's fine as is". If something sucks ass, people will point it out. Amputated limbs suck. Oh, and this thread is dead anyway, so nobody cares, it's a game with an update 2 times a year, so might as well let it stay afloat a little bit longer, so that others know that the new version finally released.

 No.11241

File: 1481381903720.png (470.34 KB, 2006x2006, Darius.png) ImgOps Google iqdb


 No.11246

>>11241
Clever move with the hooves. Also, that symbol somehow reminded me of feminists, lol.

 No.11250

Like some people have already said, we have a thread for art critique here: >>>/dis/2437

Now, let's try to keep this thread on-topic from now on.

 No.11444

File: 1482075257753-0.png (527.73 KB, 2000x2000, Kakula.png) ImgOps Google iqdb

File: 1482075257753-1.png (969.84 KB, 3009x3009, Maximus.png) ImgOps Google iqdb

File: 1482075257753-2.png (905.45 KB, 2678x2678, Volga.png) ImgOps Google iqdb

I held out and did the last 3 in one post because I shit posted enough already. kbye

 No.11561

File: 1482932307872.jpg (153.95 KB, 922x1200, Cz0KRHJUQAAJdgu.jpg) ImgOps Exif Google iqdb

putting another volga x maximus

 No.14191

>>11561
I don't see why not, Maximus already showed some "interest" in Volga XP

 No.14388

Is report this month available ?

 No.14400

>>3146
link's down..

 No.14432

File: 1488078526522.jpg (829.23 KB, 1000x1132, 1488069707.bearlovestiger1….jpg) ImgOps Exif Google iqdb


 No.14540

>>3294
Can anyone re upload the CG?

 No.14592

>>881
anything about new update?

 No.14593

File: 1489143164059.jpg (241.21 KB, 1200x1025, Cz-nnANUAAA4X81.jpg) ImgOps Exif Google iqdb

Well, its only March 1st report in patreon.
Btw im putting another volga art since hes hot xo

https://twitter.com/DustYangArt/status/810551311682957312/photo/1

 No.14865


 No.15514

anyone even care about this still? If so, any updates?

 No.15517

>>15514
No new report yet

 No.15605

File: 1495128003131.jpg (357.76 KB, 850x1031, sample_2433cfdd1c115e00f9a….jpg) ImgOps Exif Google iqdb

Putting him to the leash

 No.15809


 No.15810

>>15809
At this pace, finishing the game by 2020 might be unrealistic. Maybe 2030.

But that slime's animation is pretty cute.

 No.15817

>>15810

I know nothing about making games but I hope that the only reason things are so damn slow is because they seems to be constantly adding new features/gameplay changes and doing lots of different things at once. The team is pretty small too right?

Maybe if they instead focused more on making new story chapters and working on making the other characters playable, and worry about stuff like animating the monsters later, things would be faster.

 No.15819

>>15817
their original excuse was that it was going to be a fully free game and they where just taking donations for it
now they have a full on patreon for it and partially screwed over the people who donated before patreon time (I know, I was one of them) and are still going horribly slow with it… because for them its still a free game, somehow.

 No.15832

calm down, if you donate for kemocoli you only pay when there is a new update not each month. And i don't think it is a team. It's just one programmer doing everything from scratch and Ghost doing the art.

 No.15834

>>15832
Updates as in progress reports, not game builds so it is sort of monthly. There's usually one or two each month so you get charged based on how many are released. They also have a small team but their IRL stuff gets in the way so progress will always be slow.

>>15819
Mmmmm I don't feel like the people who donated before the patreon are screwed over because they still get the Patreon reports on the Dudedle forum for free. So donators before the patreon (from my point of view) kinda get these reports for free unlike the people who get them via Patreon for $3 each. Also now they're releasing their patreon post to the public 45 days after their released. I do agree its going slow but with a small team who have other jobs it doesn't come to a surprise.

IMO I'm sort of half and half about the game being free. I'm glad that if they ever finish it it'll be free for everyone but at the same time I'm also afraid that if their IRL stuff gets in the way too much, that they'll just drop the project with supporters paying a lot to see this finished including myself.

As for supporting I don't mind it because I'm sure it helps pay their team for their work. NG and Kurono do their jobs well and Punipen has been doing translations and coding which does take a long time to do. I know they have a music guy, someone for story, and recently just got a translator which now Punipen can focus on the coding.

I'm hoping we just get to play the newest build in June as he said. Probably not but a guy can hope right? lol

 No.16371

The patreon only gallery has been updated with 3 new CGs recently. Also a reminder, if you've received the link to the gallery in the past, it should still work even if you aren't no longer supporting the creator.

 No.16760

File: 1501896043171-0.png (240.57 KB, 543x753, k0LtP4f.png) ImgOps Google iqdb

File: 1501896043171-1.png (212.05 KB, 432x600, GecmUV9.png) ImgOps Google iqdb

A couple of teasers for Aquilo and Isandro.

 No.16876


 No.16877


 No.16893

>>16876
thanks

 No.16898

cg?

 No.16899

>>16898
game demo (if u ask what's link)

 No.16912

>>16876
wait a second, where did they upload that?
I have access to the dev forums (the secret lab) and they have yet to post that update there.

 No.16918

>>16912

I think they removed the current build since so many people found it too hard so they're probably making adjustments before releasing it again.

That's what I read anyway.

 No.16920

>>3294
Does someone still have this file? Please?

 No.16921

>>16920

That was from me. It's not up to date anymore.

If you want to see the new CGs, you either play the game or wait for someone to share them.

 No.16926

>>16918
regardless, I found out they have been updating stuff publicly far earlier than they remember the secret lab forums exists.

 No.16927

>>16926
secret lab forums? I can't remember them having a forum before or at all. I'm fine if I can have the old CG files though, ever since one of the similar threads were nuked because of a DDOS attack.

 No.16934

>>16926

16918 here again. I didn't really answer your question earlier about where I got the build. They posted a link on their patreon. I grabbed the build from there and uploaded it to Mega.

Don't know what this secret lab is you're talking about. I only know of the gallery.

 No.16936

>>16927
they have a forum accessible only to people who donated before patreon was a thing
they USED to post all updates and early builds there, they now tend to forget it exists
they remembered it today, and even admitted they posted the newest build to patreon only, but then went back and removed it and will tweak and release it for everyone.

 No.16941

>>16936
You're talking about version 9.5.1, along with it having to be the difficulty issue and tweak? I did play on normal before they took it down to be fixed and oh boy, it was hard to play.

 No.16961

holy crap you have secret lab access? are the sketches they they made years ago of the game on there? I've been wanting to see what they were for ages, can you post them??

 No.16985

>>16941

Do you have access to the secret lab? I'm curious to find out about the sketches and such.

 No.17007

File: 1503305480408.jpg (351.83 KB, 2048x2048, IMG_20170821_164409.jpg) ImgOps Exif Google iqdb

Does anyone know where is the Full on Darius?

 No.17008

>>17007
Not out yet



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