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/doujin/ - Human Bara Dōjin

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 No.2183

So it looks like UGCP has released a demo of their new game here: http://fast-uploader.com/file/7025351153733/

Hard to tell what the game is about other than being an RPG using RPGMaker MV: http://ugcp.sakura.ne.jp/gilly/index.html

 No.2184

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The 4 playable characters so far.

Gilly - The hero on the cover
Rob - The Muscle dude
Ring-a-Ring (LOL) - Fabulously dressed
Grim - Shota bait?

 No.2185

It seems nice!

 No.2188

>>2184
lol
you have no idea what the character description says, do you? ^^

Looks like Migiri finally decided to announce it publicly.
Guess we can await the complete game early next year.

 No.2189

>>2188
Nope. Can't read. What does it say?

 No.2190

Gilly's Pharmacy, an Aphrodisiac Making RPG

Gilly, a pharmacist that runs a pharmacy specializes in aphrodisiac. Works diligently on the development of new drugs daily, using his newly cohabiting lover as his guinea pig.

Rob, a big-hearted carpenter. He likes the euphoric feeling he gets from drinking the special drugs his lover, Gilly makes.

Ring~A~Ring, Gilly might be the shop owner, but she's the spokeswoman for the Dragon Penis Pharmacy. (Actual sex: Male). Fatty lover.

Grim, Gilly's master. After drinking a failed immortality elixir, a side effect is that he gets younger every year.

 No.2191

>>2190
I thought Migiri gave up on making games after the last game was cancelled, and he stopped updating his website and blog…

 No.2192

>>2191
Looks like he just went back to developing it himself instead of involving other artists

 No.2193

>>2191
yeah me too but you could see the occasional update on his twitter
>>2192
migiri has apparently become difficult to work with.
for one: compared to others he is a very diligent worker on his visual novels and his collab partner artists usually do not keep up with deadlines, but on the other hand migiri is also known as being very bitchy and even ripped off a few voice talents in the past.

 No.2196

>>2193
dang all this juicy gossip where do people hear this.

 No.2197

>>2190
Wow, well I'll say the setup and characters seem pretty unique. So the point of the game is to make aphrodisiacs?

Lol, the "Dragon Penis Pharmacy"? Characters sound somewhat atypical, at least compared to other UGCP games. Plus is this the first game where the main character has a lover right out of the gate?

>>2193
That's certainly interesting gossip about Migiri. Is it correct to say that Migiri is UGCP? ie. all the games are his ideas? I mean, obviously there have been games not featuring his art (RideOnShootingStar and Anaholic being the 2 that I'm sure of).

I can definitely understand being frustrated when artists do not meet their own deadlines, though that ripping off allegation is more troubling.

 No.2198

Simply this is a game like the atelier series. Where Gilly the owner of DPP(Dragon Penis Pharmacy) would go around and receive orders from townies who have problems(99% quite sure it has to sex). Then Gilly would have to go out and collect ingredients and create the potion who he would first test on his BF Rob. Therefore everytime there would be 2 recipes you can try out from and each of them will lead to a different outcome.(which in a long run would change the story)

 No.2199

Atleast UGCP did not close because of all those Tsuchigata Manhole drama. and of course soon we will have to pay the promised 40$ dollar for the game…

 No.2200

truthfully, Migiri/UGCP has historically cranked out very professional works for the minimal amount of resources they've had to work with, and UGCP would probably be the only thing i would consider supporting on a Kickstarter or Patreon-like site if it meant they would have the foundation to create an actual professional studio through which bara-themed games can be made professionally instead of just a loose collection of collaborators

 No.2202

I wish they translated it to English! Why do they lose such a big market?

 No.2203

because we kinda steal shit. i mean look at this board :-D

 No.2204

>>2202
Translating it is very possible too but since you are for all intents and purposes localizing an entire game no one would do it for free. But of course getting compensation brings in legal issues with the games creators and the translators if they don't come to an agreement. Kinda sucks

 No.2220

translation aggregator or VN reader are more than enough to understand these kind of game as there are little dialogues and there are really short.

It's an rpg maker mv game so it is tricky to get the game script through :/

 No.2221

>>2220
I actually already unpacked the game files and copied them over to a new RPG Maker MV project. I even managed to translate the first dialogue but it seems like migiri is 1000% against having it translated.

 No.2224

Any guide for the demo? After I got out of the shop and talked to Rob I dunno where to go at all. I tried going out to collect materials but the monsters did me in pretty fast.

It seems the game has anti-cheat and anti-AGTH? I wasn't able to use cheat engine to hack Gil and AGTH kinda crashed the game. Haven't used VN reader (didn't know how). Hope someone can provide the tutorial.

 No.2226

>>2221
He does give that impression. That's why I'm scared to do anything with his games. (wazawaza)
But he's still the best :v My favorite. xD

 No.2227

>>2224
sadly it's a bit complicated, you need to unpack the game and put a patch on it to give access to the dialogue to AGTH.

http://www.hongfire.com/forum/forum/hentai-lair/hentai-game-discussion/417800-hooking-into-rpg-maker-mv

You need to make your second potion (commisionned by the shirtless working guy).
to get the material. Go to the cave then find the exit to the other side of the cave

 No.2230

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My advice: GRIND until lvl 8.

 No.2231

>>2230
if you can figure out how to make a fire spray you can make it through the cave to the river easily.

Also grab a carrot from the upper-left corner of town it allows you to teleport back to the city.

You can also save-scum your encounters save every 10~20steps and if you get a bad encounter just reload your game. (and/or run from everything can work too)

 No.2232

>>2231
:( But save before making the potion. There is a pig boss at the bottom of the cave… But if you turn in the potion your ally will leave you after.

 No.2233

>>2232
Are there anymore scenes/stuff to do after rob? I got to the part with grim and rob running out the store, but idk what to do after.

 No.2236

>>2233
thats the end of the demo

 No.2237

Go to the bar and talk to the guy in the center. Go back to your atelier and the second quest will trigger and Ring-a-Ring will join your party. He having ESCAPE (20MP) makes things A LOT easier, not to mention healing all HP with 100TP (his first skill seems to recover TP. Dunno how much). However it is still unknown how to get the ingredients for the second quest. Unpacking the game also does not implies any CGs after the first quest.

Looking forward to this game .It's kinda like the Atelier series without the time management bullshit.

 No.2239

can anyone supply a CG pack?

 No.2245

>>2239
lol
It's always the same. A new game gets released and everyone only wanting the CG o_O
Although in this case it's just a trial and 4 illustration pieces.

 No.2249

>>2245
you cant really blame them since you cant translate text in this game

 No.2251

>>2249
Yes you can. Someone already posted the method. It's a little complicated but you unpack everything in-game (including CGs) halfway in the process so if you want just the CGs getting them yourselves is much easier and faster.

The gameplay is fun ,and ,from the look of it, so is the dialogue (even though I can't understand shit; just a feel). My point is experiencing the game is much more worth it than just demanding the CGs.

 No.2252

>>2251
This. Even if you don't understand what they're saying… just imagining and the sounds it's pretty awesome.

 No.2258

>>2251
maybe for u buddy some people just want porn not a whole "experience"

 No.2259

>>2251

Going through some walls of texts you don't understand isn't what anyone would ever call a "fun experience".

And the gameplay is as bland and straightforward as a JRPG can ever get. It's pretty much using Rpgmaker's default system.

 No.2260

I dunno whether it was just me. I find playing a game that is totally not a language of mine and try to figure things out and understand the game is what made the SNES era games so good. Like no one understood what it was, everyone just played through a japanese game with a gamefaqs guide. compare magic skill's letter to letter to figure things out. Nowadays localization just took the fun out of it, no one can crack a foreign joke and people start to ask for CG only or translation translation.:(

 No.2261

>>2260
Uh, I think you're referring to guides, walkthroughs and all that. THAT took away "the fun away".
Though I wouldn't mind more literal translations. They just keep bringing damn shitty "local" slang, where isn't supposed to be.

 No.2263

>>2260
Yep. I can totally feel you there.
New game comes out and the horde yells out for CG only, completely dismissing what the game has to offer in its total package. That has gotten so annoying lately…

 No.2265

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The CG part 1

 No.2266

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The CG part 2

 No.2267

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The CG part 3

 No.2271

>>2251
i dont know… every time i play a game i use ITH to translate what they say. if i wont be able to catch the text i just wont play it. happen to me once and was just too frustrating.

 No.2599

How to get those 3 character?
Reply

 No.2607

Did this get updated or something? Reading through their twitter implies that, plus I did download the demo just in case from booth again and I noticed that the file size is different.

What I'm wondering though is that are we suppose to copy all these files to the previous demo or not.

 No.2883

I can't get Rob and Grim.
How do I get them ?

 No.2888

Is there anything with Rob topping (or a possibility) :@
I like the bigger/muscular and hairy ones to topping…

 No.2889

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They released another visual novel.
https://booth.pm/en/items/392754

 No.2894

Does anyone know a good visual novel translator and a link provided?
So far I have tried others but they all contained a virus after installing and removing the program.
I just recently purchase the game, but understanding a little will be helpful

 No.2903

>>2894
the one i use is Translation Aggregator
and ITH

 No.2926

>>2903
Could Anon provide a link for ITH download?

 No.2943


 No.2963

I use agth+modified atlas+translation aggregator

 No.3685

I want to play next chapter

 No.3691

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 No.3692

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 No.3693

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 No.3694

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 No.3695

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 No.3696

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 No.3697

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 No.3698

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 No.3699

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 No.3700

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 No.3701

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 No.3702

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 No.3703

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 No.3706

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 No.3707

Thank you so much!! Are these all the CGs??

 No.3708

Please share game

 No.3711

>>3707
Well.. but I tried to get all CGs.
The CGs of enemy monsters were excluded.

 No.3713

did someone know how to use cheat engine?
I tried "X" "X+1" "2X" "2X+1",all didn't get right value

even just money's value are appreciate

 No.3714

>>3713
what are you even talking about?
what cheat-engine?

 No.3716

>>3713
http://web.save-editor.com/tool/rpg_tkool_mv.html

upload savedata from www/save folder. You should be able to do the rest by urself.

 No.3742

>>3706
What programm you use to extract?

 No.3749

>>3716
thx you. you are my king

 No.3751

pls share game

 No.3824

Is there a way to hook the text to use Translation Aggregator? AGTH does not seem to work with RPGMaker MV games.

Would like to figure this out since I know Funa's next game will also use MV and I'm sure other new games will move to it in the future too.

Thanks.

 No.3830

>>3824
Ok figured it out. There was a link in here that put me on the right track.

Basically grab the latest version of "RPGMakerMVGame patcher" here: https://www.dropbox.com/sh/p83yxde8e8nrz35/AADkJzbz7VuM7HqwiwhhfhHTa?dl=0

The game for me was already unpacked so I didn't have to hassle with those Extractors.

I just had to run the patcher app with default options while selecting the Game.exe file and it generated a ClipLoger file that you open which basically functions like AGTH and you run the Game.exe and should work. Then TA will grab from ClipLoger automatically.

Here's a good rundown of the process: http://www.ulmf.org/bbs/showthread.php?t=29359

Hope this helps!

 No.3839

>>3824
apropos funa's wip game
is there any more concrete info available yet? i checked the circle list for upcoming yaroufes and funa's circle isn't on it and his buddy's circle is also absent(the one responsible for 'Paradiso')
on funa's there is also nothing concrete just the late sweets mentioned the voice acting files. DM-ing funa himself is also not working, he blatantly ignores it.
Having no info is a bit disappointing since this is probably the most sought after game this year (at least for me xD)

 No.4118

>>3839
Just going by his twitter, Funa sounds like he's got a super hectic life and is always busy. But it also sounds like he's adding a lot to Chin-Chin Quest 2, from voice acting to maybe even an animated opening (going by one of his latest tweets).

Given all that, it sounds like this will be his biggest game yet. But I also haven't seen any hints or tells as to when it could be done.

 No.4124

>>4118
tbh instead of adding more and more things to it he should be more focused on actually finishing it.
who needs an opening?

 No.4198

Is this released? If it is, does anyone have it and is willing to upload?

 No.4199

>>4198
if you mean funa's game the no, not yet. most likely at this summer comiket since he mentioned that his game is scheduled for release "in summer"

 No.4377

>>4199
About Funa's game (Chin-Chin Quest 2), he tweeted recently and from what I could translate it seems he's aiming now for a September release.

So he won't quite make the comiket deadline, but he also seemed to say he may have a demo prepared for that.

 No.4378

>>4377
sometime after September yeah, at least his plans.
sucks big time. now he's present at comiket with nothing but a demo whereas other artists that haven't been chosen to participate would have had something prepared.
what is this recent moment of artists quitting, pausing, postponing etc ?

 No.4394

>>4378
I bet they've grown out of their 20~30…

 No.4395

>>4394
well in that case it should be all the more reason for them to be way more reliable and just in general more organized.



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