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File: 1499656697912.jpg (68.05 KB, 640x640, 661e5d8b6bab5a9e2231b0d8a2….jpg) ImgOps Exif Google iqdb

 No.8344[View All]

Previous thread(s) >>6753 >>2437

As before, this is a thread for anything you make. Drawings, paintings, sculpture, crafts, (no, it does not have to be bara related) either just to show off, or to ask for criticism.
Remember to always keep conversation civil and polite. We're here to share ideas and help each other.

Have fun!
92 posts and 99 image replies omitted. Click reply to view.

 No.9298

File: 1506717028253.png (429.44 KB, 1500x1536, KubardFace2.png) ImgOps Google iqdb

Sketched out Kubard from Arslan Senki.

 No.9311

File: 1506816229677.mp4 (2.82 MB, 1600x900, Magicks By Vellure.mp4) ImgOps Google iqdb

Finished compiling these magic spells I animated some time ago!

 No.9317

>>9311
surely amazing :o

 No.9330

File: 1507004504154.png (146.83 KB, 781x997, Braum.png) ImgOps Google iqdb

Hi! First time posting here. I have recently Finished this. So what you guys think?

 No.9331

>>9330
I love him. Do you have an FA/Twitter?

 No.9339

>>9331
Unfortunately I do not have an FA/ twitter account. I think it will be four months since I started drawing again. I have a lot to learn.

But I think I might make an FA account. I mean it might be fun.

 No.9370

>>9330
>>9339
Please let us know when you do. I think I'm already a fan. ;)

Do you have a username? Would you consider posting on tumblr?

 No.9390

File: 1507599488692.png (515.94 KB, 1689x1696, orcs.png) ImgOps Google iqdb

Orcs are supposed to be scary lookin right?



I think I'm doin sum'n wrong cuz mine keep lookin kinda cute.

 No.9392

>>9390
Nah, I like your orcs Taro! It's so cute.
It adds a little diversity to the entire race you know? Not all orcs are musclebound scary green goblin thing.

 No.9401

File: 1507691572158.png (942.58 KB, 2203x2123, orcsb.png) ImgOps Google iqdb

>>9392
Yeah…… but the muscle-bound part ain't so bad…

 No.9404

>>9401
Aww he's a big beefy doofy-doo! I always love cute bara art like this rather than the raunchy ones.

Now I know why people like orcs so much. I think I'm a fan too hehe.

 No.9425

File: 1507992528186.png (734.4 KB, 2480x3508, Brandon 2.png) ImgOps Google iqdb

it brandon again, but this time in under 15 mins

 No.9432

File: 1508034480344.png (410.58 KB, 3201x1011, 15 minute faces.png) ImgOps Google iqdb


>>9425
Y'know, if you practice drawing with as few lines as possible you will develop a better visual library and save so much time. I have carpal tunnel in my hand so I usually can't hold the pen for more than 15-20 minutes before I have to take a break…. from left to right it took me 15 minutes for the old guy. 11 minutes for the kid. And less than 60 seconds for each of the line drawings. Then I counted the lines so you could see how few lines you actually need to make a vague face. An exercise I recommend you try. Try drawing a face, and then draw another face using half the number of lines and keep going until you can't make faces anymore.

>>9404
All I need in a man is that he can make me smile~
That's why I'm going to be marrying Reddit, ha.
(https://www.youtube.com/watch?v=mvUqiTjIn3k)
the internet is full of stupid amazing shit.

 No.9549

File: 1508802119684.jpg (1.02 MB, 3200x3200, redprincexifansketch.jpg) ImgOps Exif Google iqdb

Working on a request over at the 2D drawthread. I'm aware of Divinity and these two characters but I haven't played a title on the series yet. Anything wrong with the sketch that I don't see before I commit into cleaning the lines?

 No.9553

File: 1508813356630.png (1.6 MB, 3650x3300, anti and sam.png) ImgOps Google iqdb

>>9549
I do see one issue I'll sketch out for you in a sec. Don't put one to paper just yet.


And as a trade, let me know your thoughts on this. Apparently Jacksepticeye is doing an inktober event where he's going to be looking at a bunch of fan art. My tumblr has explicit content so all posts are blocked from searches…. so I'll have to make a new account if I actually want anyone to see my shit :p
I think the head needs to be a little smaller… but I'm not too sold on the pose. He's supposed to be holding Sam in his right hand, dangling by his optic nerve between his fingers. And the left hand is supposed to be scratching his head with a knife. In a sort of laid back relaxed pose.

 No.9554

File: 1508814635724-0.jpg (2.89 MB, 3200x3200, 1508802119684back.jpg) ImgOps Exif Google iqdb

File: 1508814635724-1.jpg (2.9 MB, 3200x3200, 1508802119684front.jpg) ImgOps Exif Google iqdb

>>9549
Here's two variations on the pose. Its a little messy but I hope it reads okay. I think right now your guys arm is stuck between these two poses… right now his wrist looks pretty broken. I did one sketch with the shoulder forward and one with the shoulder back so you could figure out which suits you best.

 No.9555

File: 1508825733974-0.jpg (677.32 KB, 3650x3300, 1.jpg) ImgOps Exif Google iqdb

File: 1508825733974-1.jpg (611.63 KB, 3650x3300, 2.jpg) ImgOps Exif Google iqdb

File: 1508825733974-2.jpg (576.94 KB, 3650x3300, 3.jpg) ImgOps Exif Google iqdb

>>9554
Ah I see. I was really going for the number two but I over shot the backward bend of his forearm. I was really overcompensating to not directly copy the reference pose but kinda did it too much.

>>9553
I'm not familiar with Jacksepticeye so I just did a cursory google search about him. I'm not too keen on nitpicking anatomic details because quite frankly you're versed on it. His head could be smaller, you're call, but at first, I thought you were going for a large headed style because of the detail you've put on his head; sort of like how caricatures also uses enlarged heads to focuses on the details of the face. Anyway, most of these aren't much of a correction but what "I" would do…

1. Fairly small thing but his eyes looked like they are focused on something next to his left foot. Just the teeniest correction needed for this one.

2. I think the eyeball or Sam (?) is the focal point of this scene. A little tricky because he is the smallest element in the picture so the composition really need to direct the focus onto him. I lifted his right arm up to make the silhouette stronger. In terms of composition, it creates a spiral flow to point back to Sam.

3. I don't really know the nature of Sam but is he drawn in any way to show emotions or is he just a detached eyeball? Anyway I just had fun with it and drew the eyeball with a smiling squint to show "happy". You can just draw him as an eyeball if he really is just that. I also drew him looking at Jacksepticeye to show the interaction.

4. You said you wanted to show relaxed so I pulled his left arm back because there is urgency with how it originally stretches. Showing that he is scratching his temple with his thin knife is very very very tricky to draw without it looking stabby. At first glance with the combination of the severely posed arm, I thought he was about the stab the eyeball.. I also dialed the knife holding back a bit by having him scratch using the blunt of the knife handle instead.

5. Just small adjustments. I thought that with his skinny build, his neck could match the rest of his body. It kind of makes his enlarged head not so out of place now.

6. Similar to 2, how the legs are placed isn't so bad but it doesn't really help the composition. I re-positioned his legs so it creates a radiating arc spiraling back into Sam and to make the overall pictures less left-heavy.

 No.9575

>>9555
Yeah I always forget about composition. I just get tunnel vision with the anatomy and expressions.

 No.9626

>>9425
You are improving, keep the good work

 No.9643

File: 1509161158251.jpg (36.73 KB, 600x800, divinity2f.jpg) ImgOps Exif Google iqdb

The silhouette didn't work out the way it did on my mind. Hopefully their skin tones will separate them apart from each other. Depending on how the coloring works out and my mood I might add more to this one.

 No.9671

>>9643
That's look really nice

 No.9680

File: 1509509576848.png (1.09 MB, 1200x1600, Divinity Original Sin II -….png) ImgOps Google iqdb

>>9671
Thank you

I posted the rest of the series over at the 2D Request Thread.

>>>/2D/13331

 No.9691

File: 1509605763310.png (115.22 KB, 703x763, AsumaOldWIP5.png) ImgOps Google iqdb

So this is a WIP, still not sure how I feel about the head and everything else… at least before I go into the lineart.

 No.9694

File: 1509646072466-0.jpg (49.54 KB, 703x763, 1.jpg) ImgOps Exif Google iqdb

File: 1509646072467-1.jpg (44.62 KB, 703x763, 2.jpg) ImgOps Exif Google iqdb

File: 1509646072467-2.jpg (46.23 KB, 703x763, 3.jpg) ImgOps Exif Google iqdb

>>9691
Hey DFK. I'm going to focus on just the face as you've said. I think if you just scale the eyes and nose triangle on his face bigger, it will make it look better for most parts. I've attached some of my notes.

1. If you isolate just the eyes and brows, they look like they belong to a front facing face. In this angle, the nose sellion should slightly overlap the farthest eye.

2. At first I thought the upper lip had too much face but Asuma actually has a prominent nose so I made it even longer to balance it out.

3. Lines add age and even though Asuma is middle aged, he doesn't look that old in the show. Also, his mouth is way too wide. But like the upper lip, this will balance itself if you scale his nose and eyes larger.

4. Just like last time: watch out for parallel lines. Those two lines are making his sideburns look like a part of his head gear. Break it up with flow and show that it is hair.

5. I don't think those two lines are suppose to be scars. If they are cheek bones, just have the color shading take care of them. More lines is more age. Also, cheek bones starts on the mid level of the ears.

 No.9696

>>9694
tbh a lot of this is just based on your personal art style and frankly in this case the fact that you made his facial features closer together just makes his head look smaller which looks really bizarre on asuma so idk take this with a dash of salt

 No.9697

File: 1509654404539-0.png (408.29 KB, 1024x729, asumafacereference.png) ImgOps Google iqdb

File: 1509654404539-1.jpg (20.6 KB, 360x267, Asuma10.JPG) ImgOps Exif Google iqdb

>>9694
I greatly appreciate the advice, although I believe that some of the facial features a little too close together compared to when seeing some references of him. But I could always try to separate them a bit and the eyes always threw me off one way or the other so thanks.

Also I forgot to mention this but, I'm actually trying to draw Asuma more older. I'm trying to draw him as if he were still around in the series, but I also don't want to make him look so old either. I was thinking he would look more like in his late 40's. Apologizes for not bringing that up earlier.

 No.9698

>>9696
>>9697

Sounds fair. If you are aging him up, the usual way to do it without him looking haggard is make his nasolabial fold visible, and yes, draw in the cheek bones as well.

I'm still taking a stance on how his eyes are drawn though. Even when drawn in-style in both references, the sellion is still partially overlapping the farthest eye.

 No.9699

File: 1509665120059-0.jpg (27.2 KB, 736x414, de68f2acb503495a0bcbc52fb3….jpg) ImgOps Exif Google iqdb

File: 1509665120059-1.jpg (13.29 KB, 320x240, naruto_asuma0045.jpg) ImgOps Exif Google iqdb

File: 1509665120059-2.png (1.4 MB, 2565x2781, asuma older.png) ImgOps Google iqdb

>>9697
Well after seeing him just a bit younger with only a bit of stubble I imagine that as he gets older his beard covers more of his face.

Also…. what would you say does a 'dad-bod' look like on a shinobi?

 No.9705

>>9699
make his body a bit thicker, he looks like an african kid

 No.9714

File: 1509841407941-0.jpg (41.34 KB, 640x480, Zabuza-zabuza-momochi-1393….jpg) ImgOps Exif Google iqdb

File: 1509841407941-1.png (1.66 MB, 3650x3300, asuma older belly.png) ImgOps Google iqdb

>>9705
Naruto characters aren't exactly thicc.

 No.9715

>>9575
Oh, right, nice excuse.

 No.9716

File: 1509845306041.gif (633.55 KB, 424x318, guilty.gif) ImgOps Google iqdb

>>9715
I'm sorry

 No.9730

>>9714
they're not but if you tried to give asuma a dad-bod you'll have to make it bigger than that

 No.9772

File: 1510107601014.png (927.59 KB, 1200x1600, FateZero - Rider Chained.png) ImgOps Google iqdb

Another request from 2D. Tried a painterly background using a reference.

 No.9826

>>9772
Wow!What a perfect body.
I think you should torture him thoroughly. LOL

 No.9860

File: 1510969537427.jpg (107.07 KB, 540x960, 1510969340419.jpg) ImgOps Exif Google iqdb

Learnt how to crochet last night. Made a hat.


It's too tight though….. so guess I'm giving this one away.

 No.9861

Hi guys I currently have a furaffinity account. I was wondering if I can share my ideas for my art here.
I have a lot of ideas but I want to stick with one so it’ll be easier. Is that okay?

 No.9863

>>9860
Taro that's a cute hat, I love it! :3

Maybe I should crochet something for my bf too. Got any good crocheting tutorial vids?

 No.9864

>>9861
I guess it's ok. It's /dis buddy, not /2D lol

 No.9865

File: 1511025324755.jpg (70.25 KB, 640x640, Animal-Hats-Babies.jpg) ImgOps Exif Google iqdb

>>9863
Here's the video that taught me the hat. (https://www.youtube.com/watch?v=SSOn0XsmQRc) it was easy to follow, you might just have to rewind in a few spots till you get it right. You may need to look up another video on how to do the magic circle. I got it from this video but it took a few tries because she used some really kinked yarn to show you how t do it instead of fresh straight yarn… so it's a bit hard to see what's happening.

And if you've never crochet before two things I'll let you know that messed me up for a good 15 minutes at the start. One is to use the right size hook (a lot of yarn will actually tell you on the label what size hook to use, so just buy a basic set. They're about 12 dollars for a 6 piece aluminum set of hooks.) and also, don't pull the working yarn taut. I spent like 5 minutes trying to figure out why my hook was catching every loop I didn't want to catch. It was just because I was pulling the working yarn too tightly and the loops I needed to pull the hook through were too small. I'll also say that in the video she gives a warning about the last row of single crochet stitches and how they can become too tight… it's not exactly the single crochet itself that you have to worry about being too tight; it's the fact that after the slip stitch around the outside edge you'll lose ALL of the elasticity that you had before. So, if you find that yours is too tight too, just pull out all of the slip stitched you did along the brim and just slip stitch the last stitch of single crochet. You won't get the nice finished edge but you'll keep the elasticity so the hat will still be the right size.

And after you've mastered the hat, check out this video if you wanna add some little bear ears. (https://www.youtube.com/watch?v=DtAM9E7qsH0) my end goal for learning how to crochet was to eventually make something like this sweet stegosaurus hat.

 No.9869

>>9864
Sorry What I was going to say was
If I can post one of my sketches then I can hope anyone in this discussion can help me find some inconsistencies.
Me and bad english

 No.9876

File: 1511155780109.png (1.57 MB, 2400x1349, 2F277FAD-81D7-4C5F-89E0-7B….png) ImgOps Google iqdb

I’m currently working on a piece involving a orc and a furry. This time I’m working on an orc character with some rough sketches (on my phone via autodesk sketchbook) I’ll throw them some more sooner or later

What do you guys think?

 No.9897

File: 1511318713626.png (1.22 MB, 2400x1349, 1511155780109.png) ImgOps Google iqdb

>>9876
Just keep workin at it. I'd like to recommend just looking up one anatomy video every day before you begin each drawing session, and trying to apply what you learn as you're drawing whatever it is you want to draw. I've found that it helps if you take it one session, one lesson and a time. Sycra, sinix, and proko are the three I visited most often when I was learning.

Start with this one, it's where I noticed you need the most improvement.
(https://www.youtube.com/watch?v=ByIMGhV3ITU&list=PL0373FA2B3CD4C899&index=87)
Other than that just keep practicing.

 No.9899

>>9897
Thanks for the advice man. I think this method of doing one lesson is gonna be helpful. And thanks for putting a link to the video.

 No.9909

>>9899
Proko have good anatomy lesson too.

 No.9914

File: 1511558939433.png (452.12 KB, 1366x768, promis me you won't cry.png) ImgOps Google iqdb

>>8344
can i get some pointers for my latest WIP?

 No.9918

File: 1511744906110.png (465.58 KB, 1366x768, reposed.png) ImgOps Google iqdb

>>9914
I started workin with the girl to add some dimension to her body, and when I did I noticed she was really leaning into him, so I redrew her n a bit more of an upright stance. I changed the way their hands met.his hand is just so huge so I decided to have the hands in a bit more of a relaxed position, with her holding onto his thumb more or less. The I turned his pose a bit and hunched him forward just a bit, like a big guy dancing with a tiny girl.

I hope you can see through the chaff to what I was drawing. Its still a bit messy.

 No.9921

>>9918
Thank you for the feedback, i knew it was a bit off but idk what to do. Poses aren't my strong point so im pushing myself to do draw more active poses.

 No.9925

>>9921
Try sticking to single character poses to start. But even before that, get really into gesture drawings. 30 second gesture excersizes will help you a lot. Then work on single character poses. Then work on drawing those characters in proper perspective….THEN try drawing two character poses. Trying two characters without a decent pinch of proper perspective will always make them look a little "off"

 No.10220

just wanted to bump this to keep it on the first page



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