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File: 1539822424676.jpg (8.16 KB, 188x300, 50360-1001-1-2ww-m.jpg) ImgOps Exif Google iqdb

 No.227

A thread unlike the drawthread for artists far and wide to share their wondrous *ORIGINAL* art made by them and them only. Myself included~☆

 No.228

File: 1539829651517.png (1.26 MB, 2560x1440, Screenshot (29).png) ImgOps Google iqdb

Is this for WIPs or finished works?

Almost "done" with this one. I don't really ever finish any of my things… they're more like glorified sketches than art.

https://tarohearth.tumblr.com/ my tumblr if anyone was interested… or bored.

 No.229

>>228
Yeah, that's pretty good so far, nice of you to get the ball rolling on the thread.

 No.230

>>>/2D/3314
Thanks, mod.

 No.231

Does this mean I can share a sketch or two here?

>>228
It's pretty nice btw (it's a shame I can't use tumblr)

 No.232

File: 1539993006218.png (1 MB, 2403x1667, in thw sawnaorc resize.png) ImgOps Google iqdb

>>231
Well here's the 'finished' piece.

Also OP, how do you feel about broadening the topic a bit more? I was thinking like crafts, DIY, or builds might up participation.

 No.240

>>232
I mean I didn't have much in mind to how starting a thread would've went but maybe it'll sort it'self out with time.

 No.242

File: 1540441496731.png (351.03 KB, 1015x1376, AraiMashoFinal.png) ImgOps Google iqdb

I don't know what to say besides asking for opinions tbh….but I also tried respective outlines for the piece instead of blacklines.

https://baraknightmare.tumblr.com

 No.246

File: 1540585129048.jpg (150.3 KB, 978x1294, bear14.jpg) ImgOps Exif Google iqdb

Here's some stuff I made quite a while ago

 No.247

File: 1540585141714.jpg (88.12 KB, 1000x923, bear13.jpg) ImgOps Exif Google iqdb


 No.248

File: 1540585160238.jpg (149.94 KB, 734x1185, bear18.jpg) ImgOps Exif Google iqdb


 No.249

File: 1540585290557.mp4 (737.99 KB, 474x374, bear_fuck_1.mp4) ImgOps Google iqdb

And something moving

 No.251

>>249
Nice cum fucking

 No.253

>>242
I like the no black lines thing. I've wanted to try that for so long but then I never go back and line my sketches lol.

 No.263

File: 1541046410886.png (1.28 MB, 2048x1400, Untitled 2.png) ImgOps Google iqdb

I thought I can post this before halloween ends lol so there are a few sketches of Boo from Mario

 No.268

>>249
Now THAT'S a dripping cum!

 No.308

It's really quite here…

 No.310

File: 1541809457536.png (466.58 KB, 1627x1407, sexy orchead rescale.png) ImgOps Google iqdb


>>308
Then draw us sum'n sexy

 No.353

File: 1542037466463.jpg (126.27 KB, 1280x1280, Sketch-61.jpg) ImgOps Exif Google iqdb

Here's another big guy a drew

 No.365

File: 1542392911779.png (865.01 KB, 3650x3300, buff body huge cock.png) ImgOps Google iqdb

>>353
These look good, though I just noticed that all of their torsos are viewed at perfect 90° angles. I was wondering why they looked a tad bit stiff, and I think that's why. Try turning them a bit in different angles, it'll help add some depth.

 No.366

File: 1542500851842.jpg (112.96 KB, 914x1280, 806008474_131442.jpg) ImgOps Exif Google iqdb

>>365
Yes, that's a fair criticism. When I don't really know what I'm doing I tend to lean towards full frontal bodies. And they turn out a bit stiff indeed. Hopefully I'll remember that next time I'm drawing

 No.375

Speaking of artists, does anyone have FriedDough's art backed up? His tumblr site got nuked and I have no idea what other sites he on, if any

 No.380

yeah that's weird

 No.545

My try of editing and reshaping with sketch app. It's finish to me for now. I am going to practice drawing more and shade this if I have the time. But i may be more focus with fixing it because this work from a photo i edit.

 No.546

File: 1547066004039.png (545.17 KB, 720x997, sketch-1547065489519.png) ImgOps Google iqdb


My try of editing and reshaping with sketch app. It's finish to me for now. I am going to practice drawing more and shade this if I have the time. But i may be more focus with fixing it because this work from a photo i edit.

 No.548

File: 1547186389082.png (376.47 KB, 1366x768, 2019-01-03.png) ImgOps Google iqdb

>>227
So i would like some feed back on my Sabnock x martimus WIP.

 No.551

>>548
The top - at that angle, you should be able to see his armpit.

The bottom - the chest/cheek look like it might be making contact with the ground, maybe adjust for skin contact spread just like the tail/fist in the picture. Take it a step further and make hip/butt contact if you can draw arrificial movement blurs

 No.559

File: 1547588136646.png (621.58 KB, 1717x1214, Timo's Truck 2.png) ImgOps Google iqdb

This is a little somethin' I'm working on, but I thought I might ask - does anyone have any tips on rendering body hair? I must admit I'm not a traditional artist at all and a lot of what I do I consider cheating (though everything here is original.)

Meaning free-hand inking and lining is nigh impossible for me, and any attempts at fur here end up looking like shitty scribbles.

 No.560

File: 1547588188586.png (2.58 MB, 2164x1476, Timo Snapshot_001.png) ImgOps Google iqdb

>>559

And my SL kendoll ideal.

 No.561

File: 1547597259204.png (550.71 KB, 1375x1431, moving.png) ImgOps Google iqdb

>>559
Depends on how you want it to look. Usually I just use longer hatch markings for bodyhair reductions. It's like drawing 'shorthand' it's quick and gets the point across

 No.562

File: 1547597567001.png (1.08 MB, 2190x1980, Gaston at the pub2.png) ImgOps Google iqdb

>>559
The other option is to just draw in each hair one by one. Bruno does this for his bodyhair I believe and it looks really good. It takes a lot longer as you can imagine.
I tried to cheese it once here on this pic. I used a tool on my bar that creates a 'rake' pattern and used short hatches to make it. It looks bad if you look at it closely, so it may not be good to rely on.

 No.563

>>562
Nice. I do love that second one - reminds me of Neyukaido (whom I find amazing - 'Drive that Man into a Frenzy') But the orc here's a lot shaggier, so I guess I just gotta hunker down and figure something out. I'm using CSP but 99% of the tools are lost on me xD

Anyway, thank you for your input!

 No.566

File: 1547668836934.jpg (268.28 KB, 1067x1000, bodyhair.jpg) ImgOps Exif Google iqdb

I use Photoshop, so I don't know if you can apply my technique in CSP. I drew 1 hair, used that as a brush. Spray it with somewhat random position and some transparency.
I have a wacom pro, so I can tilt my pen to adjust the direction of the hairs, body hair has distinct directions on different parts of the body. But I've also tried having the hairs orientated mainly in the direction of the brushstroke

If you're using it for a 3d model. Maybe you use find body hair textures that are floating around on the internet.

And please don't feel bad about cheating. It's the end result that counts, not how you got to it.

 No.567

File: 1547682662011.png (1.02 MB, 1717x1214, Timo's Truck 2.png) ImgOps Google iqdb

>>566
Holy fuck, notice me Santapai

In all seriousness, thank you for that advice. I'm sure there IS a way to do such a thing but I'm going to have to look it up. In the meantime, this is what I came up with 'freehand,' as it were.

 No.578

File: 1547915257900.jpg (626.44 KB, 1575x2283, BigTeddy.jpg) ImgOps Exif Google iqdb

…! The idea of creating a Photoshop brush for drawing body hairs is brillant !! I do them with my ballpoint, which allows me to start with light strokes: this helps choose the best angle and to insist or not the traits to deeper the forms of the muscles/Buns/guts… Takes time ( and tires the eye, believe me ! ) but definitely helps hiding actual flows of the inking. Or is it ?! Often i've wished i was more a boyish guys fan instead of an obsessed hairy dad lover !! Btw, i LOVE the animation, Gonku !

 No.579

File: 1547954427870.png (663.75 KB, 2920x2640, ganon geweld.png) ImgOps Google iqdb

Working on a Ganondorf pic currently, anyone have any tips/tricks for drawing jewelry efficiently? I want him to be decked out like a virgin princess being sacrificed to a deity.

 No.599

File: 1549112335591.png (136.31 KB, 800x449, land-of-the-lustrous-good-….png) ImgOps Google iqdb

I like that thread, so i'm gonna participate, even though i'm not an expert. About jewelry, i believe the more you add black lines ( thin and/or fat ), to a ring or such, the more shiny metal-like it looks. It depends a lot about your whole illustration style, in fact. And gems look great when you draw them like an eye: with a black spot more or less centered in the stone plus two - or more - white spots in and out of the black… Angular stones are more tricky: too many lines to draw when it's just a detail of the illustration, so you'd better let it just simulated by a color touch or it's reverbering sparkle(s)… Phos is just here for the pleasure to post her :)

 No.632

File: 1550746376305.jpg (176.23 KB, 1439x1164, tarot sketches justice.jpg) ImgOps Exif Google iqdb

Been a while and wasn't sure where to post these, but i recently started drawing again after a LONG break and would like some advice and maybe even give some if i can. Glad to see some familiar stuff here.

 No.633

File: 1550746453682.jpg (724.8 KB, 2757x2549, forest shaman 2.jpg) ImgOps Exif Google iqdb

Beefy forest shaman guy

 No.634

>>579
i dont suppose u take commsions do u

 No.648

>>634
I'm giving it thought currently. I'm trying to figure out what I might charge since I've never taken commissions before.

I'd really love to eventually move away from my current job, which is physically taxing, and start taking commissions on a regular basis…. so currently it's just a fanciful dream but I'm working towards it.

If you want to keep tabs on me until then I'm on Twitter. https://twitter.com/hearth_taro

 No.676

File: 1551423100283.png (447.52 KB, 1366x768, 2019-03-01.png) ImgOps Google iqdb

>>227
Would anyone mind giving some critisism on my WIP so far?

Also, i would like to turn this into a painting but idk jack squat about digital painting, anytips?

 No.939

File: 1553467344476.png (567.6 KB, 1080x2220, sketch1553467196640.png) ImgOps Google iqdb

Got bored at work and sketched this on my phone when I wasn't busy. I'll neaten it up later. I think this might be the first helmet-head that wears samurai gear. Thoughts?

 No.1013

I wanted to post a sketch here but I wanted to post it on my twitter too. What do you guys think? Should I choose one over the other?

 No.1014

>>939
Looking pretty good, though the arms are a bit distracting for a lack of anatomy. Other than that, it's nice :)

 No.1027

File: 1555495914078.jpg (291.13 KB, 1090x874, Prac Carto.jpg) ImgOps Exif Google iqdb

Here's my WIP - just about to start practicing soft brush shading and lighting. Trying to move away from my usual habit of using the lasso tool to cell shade.

 No.1331

File: 1559359290736.png (51.84 KB, 555x809, drawing1.png) ImgOps Google iqdb

i been working on this drawing for a few days now, but i feel like some stuff is off here and i'm not exactly sure what to fix

mind helping me out here?

 No.1332

>>1331

The detail you put in the nipple, ribs and abs area don't line up the the perspective of the body.

The shoulder, collarbone or the back needs to be shifted around. It doesn't feel like it's anatomically correct, or maybe it's missing depth through lighting/shading.

 No.1353

File: 1559834690361.png (785.51 KB, 2357x1755, buttz.png) ImgOps Google iqdb

>>1331
A little sweet before the medicine; the lines are nice and consistent. I think it will turn out better next time with maybe just a little more anatomy practice and help from reference picks.

Ran out of time, gonna post the picture and hopefully follow up with the rest of the critique in a few days.

 No.1390

File: 1561021157914.jpg (30.52 KB, 378x924, nv60IwA.jpg) ImgOps Exif Google iqdb

Just want to thank you both for the critiques! Had some stuff going on in my life so I couldn't get back sooner.

Now as for the drawing, it seems that my intuition was correct about some anatomy stuff being off. Hope it's not asking too much, but a red line would also help me out. If anything, here's one of the references I was using. Cheers for the tips too!

 No.1391

File: 1561047871193.jpg (228.33 KB, 1447x1081, drawing ref2.jpg) ImgOps Exif Google iqdb

>>1390

I think the reference picture is edited/morphed, at the hips and ass. That makes it slightly harder to make sense of it as a reference. But I can understand why you like it ^^

I tried to draw the pose with some indication where the muscles are. I'm no expert at that, so take from that what you like

The top of his shoulder is much more to the front of him than you drew it and a lot wider. I think in my picture the shoulder turned out too big, though.
In the reference the lower arm is foreshortened, wrapping about his belly. In your picture it isn't, making it look too short.

 No.1407

File: 1561267621725.png (934.9 KB, 1600x800, fd.png) ImgOps Google iqdb




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