Hi OP~ Just happen to pass this thread and wants to drop by.
I can draw, coloring, animating and do programming (esp Java and AS3, currently progressing with HTML5 but still suxx). It just that I wish I could split myself into two or more so it would take shorter to complete a project.
I would like to share my workflow with you guys so you can avoid the frustration and abandon a project.
1) Plan your game by asking questions, put the objectives, user scopes, cost estimation, etc.
2) Decide what programming language do you want to use; My preference usually:
b) Free IDE
c) Popular (many people, many solutions & tutorials)
d) Always up to date with security and patches
e) Multiple platform supports (One coding language can be executed in Linux, Win, Mac, Android, IOS, etc)
f) If my time is limited, I will use the freely available gaming IDE online. Usually they are drag and drop thingy.
2) Design your storyboard and user interface. (including your characters, events, interaction buttons, etc)
Message too long. Click here
to view the full text.